Reynard Marley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized amber on his right hand. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Human compassion; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Addict, Racist, Disease. Bonds: Rich, Family. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 5 (-3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2300 sp.
Bertram Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in green turtlenecks beneath a brown coat with red slacks, and a wedding ring on his left hand. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Hedonist. Bonds: In love, Poor, Adventurer. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 37000 sp. Moonstone (50 gp).
Solomon Chester, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His hair is short and red. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Slave, Attractive. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 3 (-4) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged -2 / 1d8-4, Grapple +3
Possessions: 200 gp. 1 Masterwork manacles. 1 Small steel mirror.
Bertram Brandon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. He has auburn hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants to meet his childhood hero; and to reunite with his absent father
Ideals: Opinionated. Bonds: Attractive, Religious, Rich, Family, Adventurer. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Cory Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and violet handkerchief worn on his left side. He is physically well-built. His auburn hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture.
Flaws: Selfish. Bonds: Criminal record, Nature, Religious. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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