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NPC Generator

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Advanced [show]


Bernard York, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Miller and is in decent physical shape. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Bernard York, Male Human Fighter 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long black hair is drawn into a two foot long braid. His brown eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Shane has worked very hard to control his curse. He now owns his own business.

Motivation: Many illithids want him driven away.

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Job. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Shane Law, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Aldous Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and yellow robe with the hood down. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His red hair is heavily combed to the left. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Spy, Aldous learned a great deal about his mother's area of expertise. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Ideals: Fighting. Bonds: Family, Rich, Job, Nature. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Huckabee, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Aldous Branson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green small hat and green clothes. He keeps his chestnut hair in a flapper bob. His eyes are amber and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Military, Religious. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Branson, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Rolf Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is brown and curly. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 3 years old his parents immigrated from the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Immigrant, Family. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Rolf Rayden, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Iolite (50 gp). 1 Silver holy symbol. 1 Average lock.


Social Check DCs

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