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NPC Generator

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Advanced [show]


Justin Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. He wears his auburn hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Copeland, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1100 sp. Banded agate (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is auburn and curly. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, his parents were killed by a illithids raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: To unite with his brother.

Flaws: Ugly, Disease, Fearful. Bonds: Family, Enemies. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Marley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Odo Northcott, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his wide-brimmed green hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Detective business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Detective. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor.

Flaws: Insane, Impulsive. Bonds: Attractive, Job. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Odo Northcott, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Alex Richie, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. With bright white hair and a scraggly beard. He has gleaming, smiling green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: Born to a Miller, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Doctor.

Motivation: He loathes his own lifestyle; and to be a miller again

Ideals: Philantrophist. Flaws: Selfish, Depressed. Bonds: Poor, Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Richie, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Shane Skelton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He very much looks the part of a Performer. He has no hair. He tend to wears goggles to shield his eyes.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: Shane was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and to be a miner again

Ideals: Disciplined, Professionalism, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Skelton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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