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Advanced [show]


Bernard Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Bernard Rowley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Red-brown spinel (150 gp). Black opal (600 gp). White opal (600 gp).


Social Check DCs


Nicholas Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with red stripes complete with hood. His chestnut hair is singed and shortened. His eyes are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and expand his business

Flaws: Ugly, Racist. Bonds: Job, Adventurer, Poor. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Nicholas Cornish, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: Obsidian (15 gp). Citrine (20 gp). Amber (160 gp). Chalcedony (20 gp).


Social Check DCs


Nicholas Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with brown highlights, and long tan pants that bunch up around his shoes. He is portly but not overly obese. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: A powerful wizard made him what he is. After coming to the age of reason, Nicholas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Nicholas Blankley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 17 (+3)6 (-2)
Skills Intimidation +0, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 3 Acid flasks. 3 Acid flasks. 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Anselm Tatum, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a well pressed and immaculate suit (or dress), marred by teas. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Doctor business at a young age. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: In love, Job. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Anselm Tatum, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is knotted and matted. He wears an eyepatch.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Bernard was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and doesn't want to be a cook and was forced into it by his family

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Cook

Voice: Raspy

Attributes [hide]

Bernard Alby, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. A silver and pearl hairclip (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Melee.


Social Check DCs

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