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NPC Generator

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Advanced [show]


John Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His auburn hair is heavily combed to the left. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, John studied abroad. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent mother

Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Attractive. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

John Acton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He is an epitome of beauty. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane, Hedonist, Disease. Bonds: Attractive. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Tim Warwick, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Nicholas Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To end his boredom; and seeks redemption

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Huxley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sardonyx (40 gp).


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his green robe and has his mace always slung over his shoulder. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Wants his loneliness to end; and sabotage a competitor

Ideals: Passionate. Flaws: Hedonist. Bonds: Military, Job, Has a crush. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Randal Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (900 gp).


Social Check DCs


Don Cromwell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, tan cloak. His golden hair is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Gifted. Flaws: Racist, Insane. Bonds: Adventurer. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Don Cromwell, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 9 (-1)15 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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