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Advanced [show]


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His red hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Wymar Mitchell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 8 (-1)9 (-1)
Skills Animal Handling +1, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Garfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Shy, Ugly. Bonds: Job, Family. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Gerald Garfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. Banded agate (16 gp).


Social Check DCs


Frederick Rayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears dark leathers with embroidery. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick Rayden, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 18 (+4)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Moss agate (10 gp).


Social Check DCs


Shane Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His silver hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. Shane was born on a far western mountains where he grew up under the tutelage of his father, an expert Locksmith. He now mingles about in high society.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Rich, Religious, Family, Immigrant. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Shane Bradley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Sardonyx (20 gp). Silver pearl (120 gp).


Social Check DCs


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He would like to get married and retire.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Winthrop, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs

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