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NPC Generator

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Advanced [show]


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Engraver, but he got bored and became a Guard. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Selfish. Bonds: Poor, Job, Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Staurheim, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 5 (-3)16 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 7
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Justin Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His hair is brown, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Slave. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Justin Cholmondeley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Attractive, Job, Family, Poor. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Clinton, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)12 (+1) 8 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Simple lock. 1 Backpack.


Social Check DCs


Drogo Read, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Barkeep father left him crippled. He struck the Architect job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Extrovert. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Drogo Read, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 17 (+3)9 (-1)
Skills Acrobatics +2, History +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Golden pearl (90 gp). Malachite (6 gp). Peridot (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Carlisle, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. He wears a feathered hat to cover his moderate length red hair. His hazel eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and further expansion of business

Flaws: Depressed, Hedonist. Bonds: Mentor, Rich, Job. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Carlisle, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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