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Advanced [show]


Robert Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Justice. Flaws: Cynical. Bonds: Immigrant, Job, Rich. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Robert Dryden, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His blonde hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. Alexandre is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Opinionated, Artistic. Bonds: Attractive, Family, Mentor. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Alexandre Norton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Theobald Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Theobald Landon, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Patrick Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He has a long black beard with little hanging trinkets. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Patrick Spalding, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Conrad Hadley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright brown suits and hats. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great joy in being the best Fisher in town.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Conrad has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of giants

Ideals: Athletic. Flaws: Disease, Ugly. Bonds: Enemies, Job, Criminal record. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Conrad Hadley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs

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