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Advanced [show]


Rolf Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He keeps his brown hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rolf's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To reunite with his absent father.

Flaws: Addict, Antagonistic, Impulsive. Bonds: Slave, Family. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Rolf Byron, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gomory Garrick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Gomory Garrick, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 3 Alchemist’s fire. 8 Acid flasks.


Social Check DCs


Charles Remington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His auburn hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Poor, Enemies, Mentor, Adventurer, Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Remington, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Simple lock.


Social Check DCs


Geoffrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear white pants and tee shirts. His white hair is heavily combed to the left. His eyes are a pleasant amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Courier job and began his own company from there.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Job, In love. Occupation: Courier

Voice: French accent

Attributes [hide]

Geoffrey Staurheim, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting black shirt and pants. His auburn hair is braided into rings. His gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Carpenter.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insomniac, Impulsive. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Geoffrey Norton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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