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NPC Generator

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Advanced [show]


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. He has moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Cook business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Cook for hire.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Wymar Sutherland, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 15 (+2)18 (+4)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His deerstalker hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Quinton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hubert Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his shortspear always slung over his shoulder. His long blonde hair reaches down to his waist. His thin eyebrows rest above his beady hazel eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Mortician in town.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Mortician.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job, Military. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Hubert Whitby, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. 1 Good lock.


Social Check DCs


Tim Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Born to a Painter, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Tim Wharton, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Emerald (700 gp). Banded agate (5 gp).


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Stableman father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate. Flaws: Addict, Impulsive, Disease. Bonds: Rich, Slave. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Cornish, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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