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NPC Generator

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Advanced [show]


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants, and sports empty pouches on his belt. He has auburn hair. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: Alexandre was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Alexandre Blackwood, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Ogden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light white in addition to tight pants. His black hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Anthony took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of goblins; and he is greedy

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Ogden, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 41000 sp.


Social Check DCs


Clerebold Gladstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and tends to wear a blue poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Disease, Racist. Bonds: Military. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Gladstone, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Lance Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His hair is black and very short. His eyes are gray and he is always smoking a pipe.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He became a Laborer soon after.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Depressed, Fearful. Bonds: Military, Rich, Job. Occupation: Laborer

Voice: French accent

Attributes [hide]

Lance Quinton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Healer

Voice: American accent

Attributes [hide]

Bertram Darlington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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