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Advanced [show]


Aldous Harrington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Artistic, Impeccable. Bonds: Rich, Military, Family. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Aldous Harrington, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Gilbert Lester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky grey painted plate armor. His tied-back hair is white. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Actor business at a young age. He worked as a nervous Actor and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and to unite with his brother

Flaws: Disease, Addict. Bonds: Family, Job, Has a crush. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Lester, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. Cloth of gold vestments (70 gp). Solid gold idol (700 gp).


Social Check DCs


Manfred Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright black suits and hats. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and human compassion

Flaws: Racist, Fearful, Disease. Bonds: Job, Family. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Manfred Ainsworth, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Backpack.


Social Check DCs


Gerard Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gerard was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Shy, PTSD. Bonds: Attractive. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Gerard Westbrook, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Silver ewer (80 gp). Cloth of gold vestments (60 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He prefers to wear violet clothing when he does not wear armor. His silver hair is braided into rings. His eyes are violet.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Performer, but he got bored and became a Sage. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To unite with his sister; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Has a crush, Adventurer, Job, Family. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Weld, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)16 (+3) 10 (+0)18 (+4)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Red-brown spinel (140 gp). Tourmaline (140 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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