William Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a green coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of scythes on his belt, each one with a opal on the hilt. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his brown eyes scan people very quickly.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against orcs; and someone believes him a fraud
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Terran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
Simon Birkenhead, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his blonde hair. His hazel eyes peer out from beneath his wide-brimmed white hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Gardener and found it very stressful. He struck the Gardener job and began his own company from there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp.
Solomon Barlow, Male Human [Permalink]
Personal [hide]
Description: This man wears black trousers with green and tan striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is cut jaggedly and amateurishly. His eyes are gray and beady.
Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Carter in town.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He now mingles about in high society.
Motivation: Human compassion; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Ugly, Racist. Bonds: Rich, Job, Military. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Randal Dumph, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He carries a battered trident and tarnished ceremonial dagger as well. He has chestnut hair. He has blue eyes.
Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Painter, Randal learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Painter for hire.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Job, Rich. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp.
Manfred Upton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Tailor. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and his religion dominates his actions
Ideals: Opinionated, Fighting. Flaws: Impulsive. Bonds: Adventurer, Religious. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 5000 cp. 1 Superior lock. 1 Superior lock. 1 Small steel mirror.
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