Gerald Fawcett, Male Human [Permalink]
Personal [hide]
Description: This northern man wears blue leather gloves, a blue jacket, and tight pants. His clothes are grease stained in places. He keeps his long red hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality
Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, Religious. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 9000 sp. Freshwater pearl (15 gp). Deep green spinel (90 gp).
Theodoric Carlton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears professional attire. He has wavy black hair. His blue eyes peer out from beneath his small violet hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
Gerard Barton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His black hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the east. Gerard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Priest. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Lapis lazuli (15 gp). Red spinel (120 gp). Bloodstone (50 gp).
Charles Redfield, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His auburn hair is styled in orderly dreadlocks. His ears are large.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is a Deep Scion in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 200 gp. Rhodochrosite (15 gp).
Trey Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy blonde hair. He is baby faced.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and he desires power and/or immortality
Ideals: Disciplined, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Fiery yellow corundum (500 gp).
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