Wymar Haley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear grey tank tops with pastel pants. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Addict. Bonds: Immigrant, Job, Nature, Religious. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 1300 sp.
Charles Stansfield, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan costume with the symbols of his god on his torso and is in decent physical shape. He has auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Herbalist, Charles learned a great deal about his mother's area of expertise. Charles was born on a far southern plains where he grew up under the tutelage of his mother, an expert Herbalist. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Racist. Bonds: In love, Job, Immigrant, Religious. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork manacles. 1 Simple lock.
Roland Dudley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His auburn hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the east. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Poor, Job. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Alex Sherwood, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears bulky grey painted plate armor. He wears a deerstalker hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend
Bonds: Job, Adventurer, Mentor, Rich, Family. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Simon Abram, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black small hat and black clothes. His silver hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's in love; and to settle down with his crush
Flaws: Antagonistic, Lazy, Disease. Bonds: Attractive, Rich, Has a crush. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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