Bernard Paxton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown coat over a green low-cut shirt, and a Stetson hat upon his head. His long black hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has worked as a Cartwright like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Bonds: Attractive, Job, Military, Slave. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: Silver pearl (60 gp). Onyx (30 gp).
Nicholas Abram, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears red trousers with brown and violet striped suspenders. He wears various colorful collared shirts. With a patchy chestnut beard and wild chestnut hair. His fierce gray eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nicholas hails from a village terrorized by illithids. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Mason.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Justice, Gifted, Athletic. Bonds: Job, Enemies. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
Anselm Hallewell, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He keeps his red hair in a flapper bob. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.
History: He was born in the west. Anselm was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mason. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Mundane, Insomniac. Bonds: Immigrant. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Chain shirt.
Heward Deighton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears violet cloth garments or leather armor, and sports empty pouches on his belt. He has a small bristly mustache and wavy white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Shy. Bonds: Rich, Nature, Criminal record, Job. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Obsidian (8 gp). Rhodochrosite (8 gp). Amethyst (150 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Miles Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He wears his black hair up in a very large beehive style do. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Detective, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and he is terrified, and will act out of fear
Flaws: Ugly, Fearful, Racist. Bonds: Has a crush, Poor. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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