Manfred Ainsley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey coat over a green low-cut shirt, and a small hat upon his head. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: Born in the north to a Ruler, Manfred learned a great deal about his father's area of expertise. His childhood dream was to be a Priest, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels threatened by others; and expand his business
Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Henry Carlisle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a grey costume with the symbols of the four houses of cards on his torso. His tied-back hair is golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast island. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Miles Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. His golden hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Bather business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.
Motivation: He feels threatened by others; and he's looking for his big break
Flaws: Greedy, Insane, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Bather
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Dustin Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants. He is portly but not overly obese. His chestnut hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 3 years old his parents immigrated from the west. His druidic abilities were realized during a raid on his village. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Hubert Marlowe, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are violet.
Personality: This man loves painting and to teach people painting more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a island tribe. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 10 years.
Motivation: He's looking for his big break; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4 Smokesticks. 3 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!