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Advanced [show]


William Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against illithids; and revenge

Ideals: Opinionated, Entrepeneur. Bonds: Adventurer, Attractive, Enemies. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

William Dayton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey cloak and cross-gartered blue stockings. He is tall, broad shouldered and powerfully built. He keeps his long auburn hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Family. Occupation: Weaver

Voice: American accent

Attributes [hide]

Hunter Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp.


Social Check DCs


Bernard Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: Bernard was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Bernard Hailey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Frederick Haley, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his green robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has done his best to style his brown hair to look like a famous performer. His eyes are brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and expand his business

Ideals: Optimist, Persistence. Bonds: Immigrant, Family, Job. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Frederick Haley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Star rose quartz (60 gp). Rhodochrosite (9 gp).


Social Check DCs


Henry Lancaster, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes peer out from beneath his Stetson black hat.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Henry Lancaster, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs

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