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NPC Generator

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Trym Darby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast desert. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Insane, Shy. Bonds: In love, Adventurer, Nature. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Darby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Ralf Rutherford, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a blue tunic with pastel highlights, and long black pants that bunch up around his shoes. His right hand appears badly burned and disfigured. His long brown hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: Ralf was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Insane. Bonds: Family. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Ralf Rutherford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp. Obsidian (12 gp). Jade (120 gp). White pearl (120 gp).


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and blue handkerchief worn on his right side, and he perpetually has his rapier ready. He has no hair. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Anselm Ryland, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 8 (-1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adelard Stanton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy blue pantaloons and a red scarf. His hair is cut close to his head. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Adelard will drive conversation. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and many goblins want him driven away

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Adelard Stanton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail, and carries shields. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Healer and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly, Racist, Mundane. Bonds: Family. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Miles Badger, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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