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NPC Generator

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Advanced [show]


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bookbinder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful wizard made him what he is. After coming to the age of reason, Trey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Gifted, Logical. Flaws: Ugly, Emotional. Bonds: Job, Mentor. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Trey Birkenhead, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Alex Hayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy red beard and wild red hair. His eyes are likewise amber.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: A deep hatred of brigands; and revenge

Flaws: Shy, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Alex Hayden, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Orc, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp.


Social Check DCs


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Roger was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Roger Ainsworth, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anthony Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 11th year, his parents were killed by a orcs raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Watson, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2500 sp. Freshwater pearl (4 gp).


Social Check DCs


Gerald Lester, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His chestnut hair is cut short. His face is covered beneath a completely black helmet.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has dedicated himself to building a better world.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Pacifist. Bonds: Slave. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Gerald Lester, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 18 (+4)11 (+0)
Skills Medicine +6, Nature +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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