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Advanced [show]


Geoffrey Breeden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy green suit. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Shoemaker job and began his own company from there.

Motivation: He is greedy; and to be a priest again

Ideals: Persistence. Bonds: Attractive, Military, Criminal record, Job, Rich. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Breeden, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 2 Smokesticks. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with green stripes complete with hood. He has a slight overbite and is overall scrawny. He wears his brown hair up in a very large beehive style do. His half smiles and amber eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against gnolls

Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Reynard Quinton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 15000 cp. Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (60 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Nicholas Hadlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. His brown hair is knotted and matted. He is baby faced.

Personality: This man loves singing and to teach people singing more than just about anything. He is able to make almost anything out of random pieces of junk.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Fighting, Artistic, Gifted. Bonds: Family. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Hadlee, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Reynard Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and regain custody of his son

Flaws: Insomniac, Antagonistic. Bonds: Poor, Family, Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Reynard Alby, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 5 (-3)9 (-1)
Skills Animal Handling -1, Persuasion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and tends to wear a black poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Professionalism. Bonds: Military, Immigrant. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Dumph, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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