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Advanced [show]


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His hair is black and very short. His eyes are violet and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gomory was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Gomory Dalton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Anthony Graham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright green suits and hats. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a drow raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Flaws: Insane, Insomniac, Selfish. Bonds: Religious, Enemies, Rich. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Anthony Graham, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 14 (+2)6 (-2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alexandre Alston, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears tan painted combat armor at almost all times. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Bonds: Adventurer, Criminal record, Religious. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Alexandre Alston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)7 (-2) 9 (-1)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Rutherford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect. His black hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 16th year, his parents were killed by a goblins raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Mentor. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Dustin Rutherford, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized amber on his left hand. His black hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Lance studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Lance Roscoe, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 800 sp. Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Black velvet mask with numerous citrines (150 gp). 1 Half-Plate.


Social Check DCs

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