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Peter Remington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Gifted, Impeccable. Bonds: Rich, Attractive, Family. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Peter Remington, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman England, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He is bristling with hidden weapons, mostly ceremonial daggers and clubs. His hair is black and curly. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC; and he has comitted a past crime that haunts him to this day

Bonds: Criminal record, Attractive, Slave, Nature, Adventurer, Has a crush. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman England, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 3 (-4)14 (+2)
Skills Medicine -2, Sleight of Hand +3
Senses Passive Perception 6
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 sp. Banded agate (15 gp). Red garnet (100 gp). 1 Minor magic item.


Social Check DCs


Charles Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Unemployed does. His chestnut hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Charles was born with his mother's beautiful face. A gifted student he started as a Barber, but he got bored and became a Unemployed. He has worked as a Unemployed like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Charles Northcott, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)18 (+4) 10 (+0)12 (+1)
Skills History +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Reid, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in green turtlenecks beneath a grey coat with tan slacks. Beneath his clothing is a huge mess of scar tissue. His auburn hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and to find somewhere to settle down

Flaws: Ugly, Secretive, Mundane. Bonds: Slave, Family. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Gunter Reid, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Golden yellow topaz (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Chatham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a robe, a symbol of magic around his neck, and a rapier on his belt. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: He got into the Cook business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Job. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Odo Chatham, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 12 (+1)6 (-2)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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