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NPC Generator

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Advanced [show]


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Brixton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Solid gold idol (300 gp).


Social Check DCs


Alexandre Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Impulsive, Disease. Bonds: Religious. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Alexandre Pinkerton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Moss agate (5 gp). White pearl (60 gp).


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Adventurer, Criminal record. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Frederick Graeme, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Azurite (10 gp). Bloodstone (80 gp). Violet garnet (800 gp).


Social Check DCs


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Adventurer, Military. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Reynard Birkenhead, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and prefers to wear pastel pants and tee shirts. His left hand appears badly burned and disfigured. His chestnut hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Lewis was born in the west. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Lewis Barclay, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 17 (+3)6 (-2)
Skills Acrobatics +5, History +4
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 20000 cp.


Social Check DCs

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