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NPC Generator

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Advanced [show]


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His brown hair is kept up in a ponytail inside a broad hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Ruler, Gerard learned a great deal about his father's area of expertise. His childhood dream was to be a Roofer, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Gerard Snowdon, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Bentley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised in a forest tribe. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Thomas Bentley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 7 (-2)16 (+3)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Malachite (16 gp).


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Courier, Bertram learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Philantrophist. Flaws: PTSD. Bonds: Job. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Bertram Nash, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 90 pp. 1 Chain shirt. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Adam Berkeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He keeps his silver hair in a pixie cut. His eyes are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Adam was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better village for his children.

Motivation: He is wracked by social anxiety.

Flaws: Racist, Fearful. Bonds: Attractive, Religious. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Berkeley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Cynical, Selfish, Disease. Bonds: Rich. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Denholm, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics -1, Persuasion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: 100 gp. Solid gold idol (900 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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