Aldous Stansfield, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a well pressed and immaculate suit (or dress). His auburn hair and beard is wavy and long. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: Aldous was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 3 years.
Motivation: He feels that his past leaves him morally obligated to help; and someone believes him a fraud
Ideals: Joker. Bonds: Religious, Job, Criminal record, Enemies. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 27000 cp. 1 Minor magic item.
Kody Ashley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, red cloak. His hair is short and golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Godfrey Southey, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a flapper bob. This green eyed southerner is not easily forgotten.
Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered south to less war torn lands. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Pacifist. Flaws: Ugly, Depressed, PTSD. Bonds: Poor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2600 sp. Black velvet mask with numerous citrines (50 gp). Sapphire pendant on gold chain (700 gp). A small bag of saffron. (90 gp).
Frederick Harlow, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is long and unkept. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants revenge against goblins; and revenge
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Nature, Enemies. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp. Jet (160 gp). Brown-green garnet (160 gp). Sardonyx (60 gp).
Manfred Blackwood, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. His eyes are gray and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Joker. Bonds: Family, Rich. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
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