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NPC Generator

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Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, white cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: Calm and collected, he is a well trained Interpreter. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of a Courier, who enjoyed hunting, Ernest was taken on many hunting expeditions. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Enemies, Nature. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Ernest Tattersall, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)11 (+0) 17 (+3)14 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Deep blue spinel (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He has a long silver beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Wordsworth, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Roger Moreno, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Depressed. Bonds: Immigrant, Poor, Nature. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Roger Moreno, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Miles Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is muscular with a powerful set of arms. His red hair is styled in orderly dreadlocks. His eyes are brown and beady.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Miles Kitchur, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Gilbert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Military. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Burton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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