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NPC Generator

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Advanced [show]


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. He wears a feathered hat to cover his moderate length brown hair. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He married young, but lost his spouse to illithids. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic, Depressed. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Cromwell, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 4 (-3)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Branson, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Rolf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Rolf was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Racist, Secretive. Bonds: Attractive, Family, Adventurer. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Branson, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Heward Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.

Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Justice. Bonds: Rich, Criminal record, Enemies. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Heward Pickering, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Jocelyn Barlow, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. He sports a long auburn beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: He acts crazy and hedonistic. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Miner business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Miner.

Motivation: Expand his business.

Flaws: Ugly, Hedonist, Insane. Bonds: Criminal record, Job. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Barlow, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a Stetson hat to cover his moderate length blonde hair. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To protect his home; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Guardian. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

John Quinton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills History +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged -2 / 1d8-4, Grapple -1

Possessions: 400 gp.


Social Check DCs

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