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NPC Generator

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Advanced [show]


Ernest Remington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Persistence. Flaws: Insomniac. Bonds: Family, Mentor. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Ernest Remington, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 6 (-2)14 (+2)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Conrad Camden, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair and beard is wavy and long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Conrad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and his religion dominates his actions

Flaws: Racist, Disease. Bonds: Poor, Attractive, Religious. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Conrad Camden, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Roland Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is knotted and matted. His thin eyebrows rest above his beady brown eyes.

Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Roland studied abroad. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Roland Altham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Arnold Emsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his golden hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Philantrophist. Bonds: Rich, Attractive, Religious, Nature. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Arnold Emsworth, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Darby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish golden hair is in a traditional bowl cut. He is baby faced.

Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Map Maker, but he got bored and became a Dilettante. He has drifted from career to career and currently works as a Dilettante.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Impeccable. Bonds: Immigrant, Poor, Job. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Dean Darby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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