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NPC Generator

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Advanced [show]


Clerebold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His long black hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and to be a mercenary again

Ideals: Athletic. Bonds: Nature, Job, Mentor, Immigrant. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Clerebold Wordsworth, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 8 (-1)7 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Theobald Clinton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly longbows and kukris. His black hair, when down, is lengthy. His ears are large.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Impulsive, Fearful. Bonds: Criminal record. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Clinton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Wants a kiss; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Cotton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Charles Cornish, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears many layers of old clothing at all times. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Charles Cornish, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Sleight of Hand -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lance Barton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: The child of a Roofer, who enjoyed hunting, Lance was taken on many hunting expeditions. Cursed with vampirism at a very young age, Lance has worked very hard to control his curse. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and a deep hatred of orcs

Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Lance Barton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)16 (+3) 9 (-1)11 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 9
Languages Common, Auran, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Chain shirt. 1 Banded mail.


Social Check DCs

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