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NPC Generator

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Advanced [show]


Conrad Kendal, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a black coat and is in decent physical shape. He wears his auburn hair down. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: Conrad was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg; and human compassion

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Kendal, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


William Oakes, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, green cloak. His blonde hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has achieved small success as a Miner.

Motivation: Expand his business; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

William Oakes, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Clive, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears white painted combat armor at almost all times. His skin is also unnaturally pale. His blonde hair is long and unkept. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new navigator responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Roger Clive, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Magnifying glass. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Dean Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue leather gloves, a blue jacket, and tight pants. He keeps his brown hair in a pixie cut. His hazel eyes peer out from beneath his feathered blue hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Seamstress, who enjoyed hunting, Dean was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dean Staurheim, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Blue quartz (15 gp).


Social Check DCs


John Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is heavily combed to the left. His fierce amber eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Spy and occasionally as a mercenary.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Attractive, Poor, Job, Immigrant, Adventurer. Occupation: Spy

Voice: German accent

Attributes [hide]

John Van Es, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. Blue quartz (16 gp). Eye agate (16 gp). Freshwater pearl (16 gp).


Social Check DCs

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