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Advanced [show]


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy grey pantaloons and a blue scarf. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Adventurer again; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Trym Huxley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. An abacus with copper, silver and gold markers (110 gp). Cloth of gold vestments (110 gp). 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has styled his black hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: Born to a Navigator, his father struggled to pay the bills. A gifted student he started as a Navigator, but he got bored and became a Doctor. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Clinton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +1

Possessions: 19000 sp. Solid gold idol (300 gp). Golden circlet with four aquamarines (1000 gp). 1 Everburning torch. 2 Smokesticks. 7 Acid flasks. 2 Smokesticks.


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His head has been shaved. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Gerald Digby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the north. He worked as a nervous Fletcher and found it very stressful. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Ernest Kimberly, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Performance +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Percival Blythe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a pastel and black robe with the hood down. His auburn hair and beard is wavy and long. His fierce blue eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: Born in the east to a Adventurer, Percival learned a great deal about his father's area of expertise. A gifted student he started as a Server, but he got bored and became a Adventurer. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Secretive, Selfish. Bonds: Job, Family, Rich. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Percival Blythe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 4 (-3)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs

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