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Advanced [show]


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail, and his gloved hand is found clutching a sickle. His hair is long and white with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Fearful. Bonds: Adventurer, In love, Rich. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Anselm Tyndall, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 12 (+1)17 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries a battered glaive and tarnished greatsword as well. He has done his best to style his white hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: Alexandre was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Attractive. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Alexandre Whitby, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Read, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His tied-back hair is white. He has amber eyes.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Cory was born in the south. At a young age he loved to build and create. He dropped out of school to support his sick father, and resented it. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Persistence, Logical. Bonds: Rich, Job, Family. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Cory Read, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His hair is long and chestnut with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: Born in the south to a Map Maker, Norman learned a great deal about his father's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a Map Maker soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Norman Compton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)7 (-2) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Balimaar Fulton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing violet shirts, loose pants, and blazers most of the time, he is not a threatening figure. He wears a colorful flower in his silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Balimaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Balimaar was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Butcher. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Immigrant. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Balimaar Fulton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 18 (+4)6 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs

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