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Advanced [show]


John Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean violet cloak covering his clean studded leather. He wears his golden hair down. His eyes are green and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Crown-heir business at a young age. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

John Trowbridge, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Miles Cornish, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Attractive. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Miles Cornish, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Ralf Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries a battered hammer and tarnished scimitar as well. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Courier

Voice: Whispers

Attributes [hide]

Ralf Walcott, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Religion +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Read, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Some 2 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: In love, Rich. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Everard Read, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gerald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His auburn hair is heavily combed to the right. His eyes are a pleasant brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Joker, Entrepeneur. Flaws: Fearful, Insane. Bonds: Nature. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Gerald Tyndall, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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