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NPC Generator

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Advanced [show]


Percival Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bricklayer does, and he perpetually has his kukri ready. His white hair is matted, messy, and big. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Percival Pinkerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Altham, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)7 (-2) 7 (-2)17 (+3)
Skills Animal Handling +0, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 46000 sp.


Social Check DCs


Raymond Morley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his auburn hair well, parting it to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raymond was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Raymond Morley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Pacifist, Fighting. Bonds: Immigrant. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Robert Staurheim, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Adelard Abram, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered scimitar and tarnished scythe as well. His long black hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Adelard Abram, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. 1 Masterwork Heavy steel shield.


Social Check DCs

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