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NPC Generator

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Advanced [show]


Dean Snape, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Spice Merchant does. His hair is auburn and curly. His hazel eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He worked as a nervous Spice Merchant and found it very stressful. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Addict. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Dean Snape, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a white suit, tan shirt, and grey tie. He has a long brown beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and to reunite with his absent father

Flaws: Emotional, Impulsive. Bonds: Enemies, Family, Adventurer. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Theobald Remington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Iolite (40 gp).


Social Check DCs


Roland Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His hair is long and white with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a forest tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Bonds: Adventurer, Nature, Military. Occupation: Actor

Voice: Whispers

Attributes [hide]

Roland Paxton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. 1 Average lock.


Social Check DCs


Richard Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy blonde hair. His green eyes peer out from beneath his feathered black hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of giants once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He married young, but lost his spouse to giants. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To reunite with his old friends; and his religion dominates his actions

Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Richard Warwick, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 13 (+1)7 (-2) 12 (+1)10 (+0)
Skills Athletics +5, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple -1

Possessions: 400 gp. 1 Tanglefoot bags.


Social Check DCs


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Optimist. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Balimaar Conway, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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