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NPC Generator

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Advanced [show]


Solomon Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: He comes from a rich eastern family. His martial abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Slave. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Solomon Fawcett, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bernard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He has red hair. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Bernard Wakefield, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Climber’s kit. 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He sports pastel clothing, slightly heavier than average wear, and his gloved hand is found clutching a morningstar. His hair is chestnut and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Slave. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Arnold Cooper, Male Human Fighter 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Odo Sutton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Map Maker does. He wears his auburn hair down. He has a dull look in his blue eyes.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Cook, who enjoyed hunting, Odo was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by brigands. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Flaws: Insane, Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Odo Sutton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 10 (+0)18 (+4)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp.


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, and he perpetually has his scythe ready. His auburn hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Fletcher, Kyle learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Religious, Job, Mentor. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Blakeley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 9 (-1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Alchemist’s fire. 3 Antitoxin. 2 Thunderstones.


Social Check DCs

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