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Advanced [show]


William Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Architect uniform. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Architect business at a young age. He dropped out of school before completing his studies. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Logical. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

William Hastings, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. 3 Smokesticks. 5 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Randal Kendal, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is cut short. His violet eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Ploughman in town.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Ploughman and found it very stressful. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Ideals: Fighting. Bonds: Rich, Attractive, Job, Religious. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Randal Kendal, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Racist, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Percival Badger, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 8 (-1)15 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of magic on his torso. He carries a battered halberd and tarnished hammer as well. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Bricklayer, Bernard learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shepherd again; and he wants revenge against orcs

Ideals: Fighting, Optimist, Persistence. Bonds: Enemies, Job. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Bernard Hadleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 3 Antitoxin. 2 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and white handkerchief worn on his right side. His golden hair is braided into rings. He has several tiny opal earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Rich, Family, Nature, Adventurer, Guardian. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Allerton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 1 Half-Plate.


Social Check DCs

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