Richard Marley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a pastel shirt with thin white vertical stripes and tan pants. His hair is long and red with streaks of golden, and is pulled back with small pastel clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.
History: Richard was born the youngest of three triplets. Cursed with vampirism at a very young age, Richard has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: To find somewhere to settle down; and regain custody of his son
Ideals: Artistic. Flaws: Impulsive, Disease, Mundane. Bonds: Family. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Justin Walpole, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his scimitar. He is tall, broad shouldered and powerfully built. His auburn hair is cut short. His blue eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep; and to reunite with his absent father
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Hubert Ridley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is styled in orderly dreadlocks. He has brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across
History: When he was but 4 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.
Motivation: A rival would like him out of the picture; and money/treasure
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Criminal record, Immigrant. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 10 pp. Tiger eye turquoise (4 gp). Silver pearl (110 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Bertram Acton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His green unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of southern immigrants he idolized his father. His childhood dream was to be a Layabout, but he was a colossal failure. He became a Ploughman soon after.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Immigrant, Job. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp.
Hubert Kensley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now owns his own business.
Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Job, Slave. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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