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NPC Generator

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Advanced [show]


Nicholas Shelley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Nicholas was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Religious, Family. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Nicholas Shelley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes and a black hat with a brown feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered poetry. He struck the Map Maker job and began his own company from there.

Motivation: To unite with his brother; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Barton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Axton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He sports green clothing, slightly heavier than average wear. He has a small bristly mustache and wavy brown hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is an amazing painter.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Aldous Axton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Chain shirt. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Gomory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple red line shooting up and back down. His tied-back hair is golden. His blue eyes dart from person to person.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: To be a Carter again.

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Gomory Winterbourne, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)17 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20000 cp. Tiger eye turquoise (13 gp). Smoky quartz (60 gp). Aquamarine (400 gp).


Social Check DCs


Henry Morton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist, Racist. Bonds: Immigrant. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Morton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs

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