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NPC Generator

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Advanced [show]


John Preston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright auburn hair and a scraggly beard. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: John hails from a village terrorized by illithids. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. John's mother didn't care for him much, and the feeling was mutual. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

John Preston, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)18 (+4) 9 (-1)7 (-2)
Skills Performance +0, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp. Obsidian (14 gp).


Social Check DCs


Odo Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey costume with the symbols of the sun god on his torso. His red hair is long and unkept. He has a dull look in his brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: Odo hails from a village terrorized by giants. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Brewer.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Odo Warwick, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)15 (+2) 15 (+2)7 (-2)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Browning, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His white hair has been sun bleached extensively. He has several tiny jet earrings on each ear.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Browning, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Kirby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears rags and sports a simple walking cane. He keeps his white hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: Charles was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the ruined castle and found the beat up hammer and armor he uses now. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Poor, Attractive, Nature, Family. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Charles Kirby, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Malachite (7 gp). Deep blue spinel (400 gp). Zircon (60 gp). Rose (60 gp).


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Professionalism, Optimist. Flaws: Hedonist, Fearful. Bonds: Nature. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Wakefield, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp. Banded agate (4 gp). Citrine (30 gp). Zircon (30 gp). Deep green spinel (50 gp). 1 Minor magic item.


Social Check DCs

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