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NPC Generator

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Advanced [show]


Simon Brent, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shipwright. His hair is red and curly. He has a dull look in his brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful wizard made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Philantrophist, Fighting. Flaws: Racist, Depressed. Bonds: Military, Mentor. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Simon Brent, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 6 (-2)13 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His black hair is greasy and uncared for. He has brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful wizard made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Criminal record, Mentor. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Cotton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 15 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a worn and beaten armor. He has a hunchback. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Odo Milton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Alexandrite (400 gp).


Social Check DCs


Godfrey Braxton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his shortspear always slung over his shoulder. He is portly but not overly obese. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Family, Military. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Braxton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His black hair is cut short. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Bertram Marley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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