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Advanced [show]


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His green eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Knight soon after.

Motivation: Revenge; and he wants revenge against orcs

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Bertram Wedgwood, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Sherwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, and his gloved hand is found clutching a lance. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Optimist. Flaws: Addict, Selfish. Bonds: Military, Job. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Shane Sherwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Aquamarine (600 gp). Moss agate (10 gp). 1 Silk rope. 1 Crowbar.


Social Check DCs


Robert Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and carries rapiers. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Robert Stanford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 8 (-1)15 (+2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 9
Languages Common, Ignan, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He has white hair. His eyes are blue and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing music.

History: William lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family, In love. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

William Cooper, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Emerald (400 gp). Malachite (13 gp). Amber (50 gp). Alexandrite (700 gp).


Social Check DCs


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long golden beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south, but his parents moved at a very young age to the west. Godfrey was born on a far southern forest where he grew up under the tutelage of his mother, an expert Actor. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Ugly, Impulsive. Bonds: Rich, Slave, Immigrant. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Godfrey Hadley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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