Clerebold Clapham, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears baggy black pantaloons and a brown scarf. He has no hair. He has a dull look in his blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Apothecary in town.
History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He became a Apothecary soon after.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp.
Adam Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. He has styled his silver hair well, parting it to the left. His eyes are a pleasant green.
Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west to a Roofer, Adam learned a great deal about his father's area of expertise. Adam was born on a far western island where he grew up under the tutelage of his father, an expert Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job, Immigrant. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Dean Beitz, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and he's in love
Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Nicholas Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His eyes are likewise hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Ruler for hire.
Motivation: He is greedy; and to be a apothecary again
Ideals: Logical, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Just what you see.
Bernard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His hazel eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He seems to be bored by most things.
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive, Enemies. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
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