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NPC Generator

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Advanced [show]


Dustin Whitby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large green mantle and cape that has been intricately interwoven into his white robe. His brown hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. After coming to the age of reason, Dustin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and wants to work out more often

Ideals: Athletic, Gifted, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Dustin Whitby, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to unite with his sister

Ideals: Passionate, Gifted. Bonds: Family, Job, Enemies. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Gunter Hartford, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (5 gp). Red garnet (110 gp).


Social Check DCs


Kyle Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Religious. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Kyle Thornton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 cp. Sard (20 gp).


Social Check DCs


Nicholas Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His brown hair is long and unkept. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the south. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Disease, Selfish. Bonds: Poor, Criminal record. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Nicholas Marlowe, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Hunter Morley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he is wearing the road beaten gear of a warrior. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hunter was born on a far western forest where he grew up under the tutelage of his father, an expert Bowyer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Family, Criminal record. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Hunter Morley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Eye agate (9 gp). Carnelian (20 gp). Sard (20 gp). Red garnet (140 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs

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