Henry Pickering, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. His eyes are brown and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Human people.
Ideals: Athletic, Gifted. Flaws: Racist, Disease, Insomniac. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Peter Upton, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He carries with him a set of sickles on his belt, each one with a jet on the hilt. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 4000 sp. 1 Chain shirt. 1 Full Plate. 1 Half-Plate.
Theodoric Digby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.
Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Extrovert, Logical. Bonds: Attractive, Military, Religious. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Gomory Hale, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long black beard with little hanging trinkets. His half smiles and blue eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small desert village. Gomory was born on a far southern desert where he grew up under the tutelage of his mother, an expert Merchant. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated. Bonds: Attractive, Military, Nature, Immigrant. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2400 sp.
Norman Hastings, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He prefers to wear flannel. He has moderate length white hair. His eyes, though not visible through his cowl, are hazel.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Bellfounder, Norman learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Wants his loneliness to end; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Athletic. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
