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Advanced [show]


Shane Clapham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with feathered hat. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Shane Clapham, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1800 sp.


Social Check DCs


Kody Blyth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Kody was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Blyth, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)5 (-3) 10 (+0)14 (+2)
Skills Religion -1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Chad Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Opinionated. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Chad Ansley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 300 gp.


Social Check DCs


Rolf Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Rolf never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Selfish. Bonds: Attractive, Family, Military, In love. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Paxton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Hackney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. Lewis was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Jeweler. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Lewis never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Human compassion; and wishes to resurrect an old love

Flaws: Racist. Bonds: Poor, In love, Nature, Immigrant. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Lewis Hackney, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Blue quartz (9 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs

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