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Advanced [show]


Rolf Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. He sports a long chestnut beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Depressed, Disease. Bonds: Military, Rich. Occupation: Healer

Voice: American accent

Attributes [hide]

Rolf Emsworth, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length brown hair. His fierce green eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels threatened by others; and to unite with his sister

Flaws: Fearful. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Gerald Garrick, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)6 (-2) 15 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp. Rose (70 gp). Tiger eye turquoise (13 gp). Iolite (70 gp).


Social Check DCs


Trym Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trym was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, In love. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Trym Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He has a small bristly mustache and wavy blonde hair. His hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Military, Adventurer. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Percival Addington, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 40 pp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Jocelyn Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a grey scarf. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Jocelyn was born the youngest of three triplets. In his 16th year, his parents were killed by a dire rats raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants revenge against dire rats; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Insane, Forgetful. Bonds: Family, Enemies. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Jocelyn Stansfield, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 7 (-2)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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