Ralf Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black coat over a violet low-cut shirt, and a small hat upon his head. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his hazel eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has never given up on his music dream.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Artistic. Flaws: Emotional, Impulsive. Bonds: Slave. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Shane Churchill, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He wears his white hair down. His eyes are a pleasant blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Spice Merchant, Shane learned a great deal about his mother's area of expertise. He worked as a nervous Spice Merchant and found it very stressful. He struck the Spice Merchant job and began his own company from there.
Motivation: Expand his business.
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Henry Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with red socks and a vest with buckled shoes. His hair is long and silver with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Henry was born the youngest of three triplets. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Henry's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Artistic, Opinionated. Flaws: Antagonistic. Bonds: Family. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Hunter Wellington, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting black shirt and pants. His moppish red hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a Body Guard, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Giant, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Anselm Walpole, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a black armored body suit, with a simple white line shooting up and back down. He keeps his black hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Impulsive, Addict. Bonds: Religious, Mentor. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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