Balimaar Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Barrister and found it very stressful. He has drifted from career to career and currently works as a Barrister.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Disciplined, Professionalism. Bonds: Family, Job, Enemies. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Gomory Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of death on his torso. He is physically well-built. He sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Joker, Philantrophist. Flaws: Racist, Fearful. Bonds: Poor. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Geoffrey Marley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears skinny pants and wears a grey and brown robe with the hood down, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He has gray eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Ideals: Persistence. Flaws: Ugly. Bonds: In love, Guardian, Nature. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 700 sp. 4 Thunderstones.
Balimaar Hayden, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black armored body suit, with a simple pastel line shooting up and back down. His long white hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Bonds: Attractive, Rich, Military. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Hematite (12 gp).
Peter Middleton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into his blue robe. His blonde hair is matted, messy, and big. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.
History: Peter was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: An old rival family wants him found.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Terse. Bonds: Family. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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